Archive for July, 2009

Board_of_Directors_image

The Sport of Xtreme Ice Skating
Board of Directors Meeting
Week of: July 30th, 2009


Current Board Members:
Becky, Dan, Ivan, Loop, Max, Michael, Nathan (Chairman), Paul


Statement of Sport:
We’re thrill seekers on the ice. We lead, perform, create, and inspire.


I. Topic of discussion:
     A. Determine guidelines for Intermediary Level-1 tricks:

Compiled list of guidelines to be voted on:

3-Turn (inside edges and outside edges)
1. Must keep back relatively straight.
2. Must drop weight.
3. Must create a “3″ in the ice, which is a pivot.
4. Arms used for balance – no specific position but arms can not be down at your side.
5. Head must remain up.
6. Leg must be evidently clear of floor

Double-footed Backwards Turn
1. Performed backwards, both feet must form half circle or an arc.
2. Must cut hard into the ice.
3. Movement must display power by leaning into it and with speed.
4. Must exit turn without stumble.

Kneeslides (basic and advanced)
1. Knee must hover the ice slightly or touch the ice.
2. Must show control and balance.
3. Trailing leg should be inline or almost with front leg.
4. Advanced knee slide should slide forwards for a moment before turning whilst maintaining position, then perform turn without arms flailing.

One Footed Hops
1. Must jumpor take off with one foot.
2. Must land on both feet.
3. Requires a 180 degree turn in air.
4. Arms must remain under control.

Reverse Apolo’s Turn (basic)
1. Take-off and landing on one foot.
2. Knee’s bent.
3. Head is up.
4. Torso is not bent too far over.

T-Turns
1. Must rotate/pivot from forwards to backwards.
2. Must create an approximate “T” shape as the turn takes place
3. Can not dip head over too much and can not stumble.
4. Leg that is not pivoting must be lifted in air.
5. Must start and finish turn on one leg showing stability.
6. Must be a hard/quick edge.
7. Must perform once on both sides.

Moving Spins
1. Must perform minimum if 5 consecutive spins in a row. without
2. Must maintain forward speed and momentum.
3. Spins should be performed relatively quickly but at a speed (spins can’t look slow).
4. Must be performed in a line and not turning
5. Must show control.

Eagle Turn
1. BOTH arms must be sideways to aid balance.
3. Must form a half-circle or an arc.
4. Turn must be hard and slightly fast (it must look like you’re digging into the ice, not just turning lazily).
5. Must drop your weight going into turn.

Drunken’ Sailor Movement (not the Drunken’ Sailor).
1. Feet must pivot from backwards to sideways.
3. Head must remain up (can’t look at your feet).
4. Arms should be under control but used for movement.
5. Hips should pivot to aid pivoting action.
6. Movement should be performed at a speed that shows control.

T-Stop
1. Rear foot must be at a roughly 90 degree angle to leading foot
2. Front foot must be lifted clearly into the air and remain in the air until the stop is complete
3. Must exit stop without stumble or fall.
4. Body should remain relatively upright showing control of braking
5. Arms positioned however is comfortable to skater but show control.

Insanity
1- feet must form criss-cross pattern so the paths of each foot, cross.
2- feet must move with considerable speed.
3. Must show control and balance.

—————————————————————————
– 3-Turn (inside edges and outside edges)
1. Must keep back relatively straight.
2. Must drop weight.
3. Must create a “3″ in the ice, or what appears to be that movement.
4. Arms can not be at side.
5. Head must remain up.

Paul “3-Turn”:
1 – Leg must be evidently clear of floor
2 – Arms used for balance – no specific position solely what is comfortable
3 – Must clearly form a pivot and then turn on edge ie Turn must be relatively sharp to prove capability
4 – Keep head up and drop weight, Not necessarily a rule of the trick but taught to aid student

– Double-footed Backwards Turn
1 – Must form half circle.
2 – must cut hard into the ice.
3 – movement must display power.
4 – Must exit movement without stumble.

Double Footed Backwards Turn:
1 – Performed backwards feet should form a line
2 – movement should make an arc
3 – turn should be leant into to increase speed slightly
4 – should be performed to left or to the right

– Kneeslides (basic and advanced)
1- knee must hover the ice slightly or touch the ice.
2- must show control over spin on advanced kneeslide.

Paul – Kneeslides:
1 – Knee should hover the ice or touch
2 – trailing leg should be inline or almost with front leg
3 – advanced knee slide should slide forwards for a moment before turning whilst maintaining position then perform turn without arms flailing etc
4 – movement should show control and balance

– One Footed Hops
1. must jump with one foot.
2. must land with two feet.
3. requires a 180 degree turn in air.
4. arms can NOT swing wildly.

Paul – One footed hops:
1 – Take off one footed
2 – Land on both feet equally with one foot behind the other with the trailing leg landing at the front of the direction of travel
3 – Perform 180 degree turn in the air
4 – Arms placed however is comfortable but under control

– Reverse Apolo’s Turn (basic)
1. take-off and landing on one foot.
2. knee’s bent.
3. head is up.
4. NOT bent too far over.

– T-Turns
1. Can not dip head over (a little is okay. nothing drastic)
2. Must form a “T” with your feet.
3. Leg that is not stopping must be lifted in air.

– Moving Spins
1. must perform 5 consecutive spins in a row without losing balance or falling.
2. Must keep forward momentum.
3. Spins can NOT be slow (minimum of 1 & 1/2 spins per second).
4. Must follow a relatively straight line. Can not form a circle.

Paul – Moving Spins:
1 – Must comfortably display numerous spins in a row without losing control, roughly 5
2 – Must be performed in a line and not turning
3 – Must maintain a degree of speed/momentum
4 – Spins should be performed relatively quickly but at a speed that shows control

– Eagle Turn
1. BOTH arms must be out (sideways), behind back, or on waist.
2. BOTH arms can NOT be hanging down or in air above the head.
3. Must form a half-circle.
4. Turn must be hard and fast (it must look like you’re digging into the ice).
5. Must drop your weight (part of guideline 4).

Paul – Eagle Turn:
1 – Must create an arc type shape
2 – Arms should be positioned roughly sideways to aid balance

– Drunken’ Sailor Movement
1. foot must come from behind and finish in parallel position.
2. both feet can not leave the ice.
3. head must remain up.
4. must perform 2 complete circles on left and right sides.

Paul – Drunken sailor:
1 – Feet should perform two forward movements one after the other then two backwards movements one after the other creating a cross movement whilst spinning on a point.
2 – Movement should be performed at a speed showing control
3 – Arms should be under control but enhance the “drunken” action
4 – keep head up-ish to aid balance
5 – feet should not leave ice during any of the movement

– T-Stop
1. Must form a “T” while stopping.
2. Foot in front that’s in the air, can not touch the ice while stopping.
3. Must EXIT stop without a stumble or fall.
4. Can not dip body too forward over. (a common mistake)

Paul T-Stop:
1- Front foot must be lifted clearly into the air and remain in the air until the stop is complete
2 – Rear foot must be at a roughly 90 degree angle to leading foot
3 – Body should remain relatively upright showing control of braking
4 – Arms positioned however is comfortable to skater but show control

– Insanity
1- feet must form criss-cross motion.
2- feet must move with considerable speed.

Paul – Insanity:
1 – Feet must make cross pattern so paths of each foot cross
2 – Should be performed at pace whilst showing good control over balance

T-Turns
1. You must hop and form a “T” for at least a split second.
2. Movement must be done going backwards.
3. Can not stumble.
4. Must perform once on both sides.
5. Must be a hard/quick edge.

To create a sport, you must know psychology, literally. If you’ve ever studied human behavior, you’ll know people are both very predictable and absolutely erratic. Than try bringing money into the equation. Ohhh boy; that’s when things really get crazy and unpredictable. Why money?.. because all sports need money to survive. If you’ve ever realized how hard it is to get money from people whether selling a product or service (General Motors knows first hand when 6 months ago they were straight-up bankrupt), you’ll understand that just selling isn’t enough. And in sport, you simply can not just sell sport, you have to understand WHY people buy things. But once again, that’s not enough. You have to understand the psychology of the people who might buy your stuff (sort of like the Sham-Wow guy). Is that enough? Yep, you’ve guessed it. It just keeps going and going. And if you’re selling a NEW sport, it’s even harder. Imagine going to a ball park somewhere and getting people interested in something they know nothing about. How about getting them to stick with the sport when barely anyone else around them is involved in the sport. Now try selling a product, service or brand to these people interested in your sport. GOOD LUCK. That’s why creating a new sport is ridiculously hard. But if you were going to create a sport, here’s where you might start:
http://en.wikipedia.org/wiki/Psychological_Continuum_Model

We’ve had our Board discussions, we’ve voted on proposed questions and solutions, and we have shown what policies or amendments have passed under majority rule. We must now FINALIZE these policies and amendments based on the language that I have put forth. Board Members now need to vote on them. The policies and amendments you’ll be voting on will become the “rule of law” for our sport if passed in majority rule. Said policies have been written in such distinct diction so that future rules and guidelines can be interpreted correctly (which explains why the amendments and policies seem rather studious and law-like).

Policy on arm positioning 1a:
WHEREIN arm positioning is applied in Xtreme Ice Skating stops, said arm positioning in totality is left to the skater to decide angle of arm positioning.

Policy on arm positioning 1b:
In compliance of teaching arm positioning for Xtreme Ice Skating stops, both arms must be taught as a mechanism for balance and aesthetics, wherein arms may not be to the side.


Policy on use of language 1a:
WHEREVER the use of the word “rules” is used or applied in reference to Xtreme Ice Skating discipline, the word “guidelines” shall be substituted in it’s place.


Policy on the “Hawk Turn” 1a:
One hand must touch the ice; the raised hand has no specifications for degree of angle used.


Policy on use of rules or other such language 1a:
WHEREIN rules are used, applied, taught, or made in reference to, said rules or the amended word “guidelines” shall be interpreted the same as the meaning of the word “rule”, bear equal importance to the meaning of the word “rule” in both teaching and in regular practice, and the word “guidelines” should be taken with utmost serious and respect as the rule of law for the sport of Dan Perceval’s Xtreme Ice Skating.

PLEASE VOTE by hitting reply. Thanks.

The Hawaiian Ice Palace skaters are a group of recreational skaters who live in Hawaii who seem to think their skills are above everyone else’s. And if their awkward display of figure skating and beginner hockey skills wasn’t enough for you to swallow, their charades and shenanigans continues on their entire line of youtube videos about Dan Perceval. It seems as though they have started a zealous documentary attacking Dan Perceval, but are really covering up for their own lack of skill. But an attack on Dan Perceval is an attack on Xtreme Ice Skaters every where. We are the heart and passion of our amazing sport. It’s about time we put these semi-beginner skaters into their own corner of the ice. I ask that you post your own Xtreme Ice Skating videos on this blog by hitting reply to this topic. Lets show these Hawaiian skaters that their skills aren’t anything out of the ordinary, especially when matched up to your own, and supporting Xtreme Ice Skaters everywhere.

Oh, and here’s their special line of hate videos on Dan Perceval (seems more like an ego-obsessed documentary to me):

http://www.youtube.com/watch?v=x93wzeDh4Hc

http://www.youtube.com/watch?v=6OGniz0KMx0

Introduction
Firstly, thank you to all of the Members of our Board of Directors for participating in our board meetings and votes. Your leadership has once again moved out sport closer to mainstream. We will also continue to convene in our Board meetings and discussions. Your continued and outstanding help will bring Xtreme Ice Skating into ice rinks throughout the world.

Results:
VOTE 1 and 4 will be together:

Vote 1. For stops, what arm positions should be left to the skater, and which should stay? Please state the trick, if any.

Vote results for “Vote 1”: 3 people have said they wanted arm positioning for all stops to be left to the skater. 1 person said just the One Footed Stop. 1 person had said the Heel Stop.

Vote 2. Arm position ought to be left to the skaters in totality.

Vote results for “Vote 4”: 3 people have said “yes” for arm positions to left to the skaters in totality, 2 have said “no” because of aesthetics.

Outcome of Votes 1 & 4:
In consideration of Dan Perceval and Xtreme Ice Skating Corporation that the following amendments be applied to Xtreme Ice Skating POLICY. The below proposed amendments require a final vote of approval:

Policy on arm positioning 1a:
WHEREIN arm positioning is applied in Xtreme Ice Skating stops, said arm positioning in totality is left to the skater to decide angle of arm positioning.

Policy on arm positioning 1b:
In compliance of teaching arm positioning for Xtreme Ice Skating stops, both arms must be taught as a mechanism for balance and aesthetics, wherein arms may not be to the side.



Vote 2. The use of the word “rules” to be amended to the use of the word “guidelines” in all cases where “rules” are used in such language.

Vote results for “Vote 2”: There has been a unanimous vote for this proposal.

Outcome of Vote 2:
In consideration of Dan Perceval and Xtreme Ice Skating Corporation that the following amendment be applied to Xtreme Ice Skating POLICY. The below proposed amendment requires a final vote of approval:

Policy on use of language 1a:
WHEREVER the use of the word “rules” is used or applied in reference to Xtreme Ice Skating discipline, the word “guidelines” shall be substituted in it’s place.



Vote 3. The rules for the Hawk Turn to be amended so that just one hand is touching the ice, and the raised hand has no specifications to angle.

Vote results for “Vote 3”: There has been a unanimous vote for this proposal.

Outcome of Vote 3:
In consideration of Dan Perceval and Xtreme Ice Skating Corporation that the following amendment be applied to Xtreme Ice Skating POLICY. The below proposed amendment requires a final vote of approval:

Policy on the “Hawk Turn” 1a:
One hand must touch the ice; the raised hand has no specifications for degree of angle used.



Vote 5. Rules ought to be enacted primarily as a tool for learning balance and in applying aesthetics, no matter what the usage of the word, i.e. “guidelines”..

Vote results for “Vote 5”: There has been a unanimous vote for this proposal.

Outcome of Vote 5:
In consideration of Dan Perceval and Xtreme Ice Skating Corporation that the following amendment be applied to Xtreme Ice Skating POLICY. The below proposed amendment requires a final vote of approval:

Policy on use of rules or other such language 1a:
WHEREIN rules are used, applied, taught, or made in reference to, said rules or any use of the word i.e. “guidelines” are a requirement of the sport and it’s instruction.

There will be a vote over the weekend for above final policy recommendations.

Another awesome Xtreme Ice Skating video:

If you have not voted yet, please do so by this Friday. Also, there will be two topics of discussion for the next Board meeting (this Saturday). We plan to have Xtreme Ice Skaters testing by early next year and we need to gain more distance in the sport.

This weekend I’ll type the Minutes to the Board Meeting and email them to everyone. Also, I’ll be discussing these Board Minutes with my business advisers (in the near future) so we can have professional insight to our decisions. So be sure to download your copy of the Minutes. They will be in PDF format and emailed directly to you.

The next board meeting will be about the rules for arm positioning on Beginner tricks. Also, we’ll move ahead with the Intermediary level testing and formulating rules for those as well. We need to get through all of the testing levels (Beginner thru Intermediary level 4).

We can even start discussing “rules of engagement while on the ice”. This is directly related to both public sessions and “Xtreme Ice Skating sessions” if the rink allows such to transpire; of course based on market demand. And these rules of engagement will lead to questions such as:

1. How should one skate at a busy public session?
2. What kind of courtesy do we extend to others on the ice during public session? Do we help others’ when they fall? Do we talk to interested parents and always give then a smile? (the ice rink needs to know we are the good guys out there because we have a bias against us already).
3. How does one handle a situation where a parent or patron of the rink is harassing you or screaming at you?
4. What do you do if a figure skating parent or group of parents get together and complain to management about you just to get you kicked off the ice (believe me, this has happened too many times before. There are some Figure skating parents that will purposely make lies just to get you out of their rink). Hockey moms and dads, I have yet to have a problem with. In fact, their reaction is almost always very positive.

Start thinking 🙂